

"Always ask when booting" option by ssakash - When enabled, this option opens the file explorer to directly select the ISO at each boot instance instead of relying on the Recent ISO list. "Automatic" Mipmapping option by lightningterror - This option enables automatic mipmapping on the hardware render if a game is pre configured to use mipmapping in the code. It will fix glitches in games that use these types of textures. "Frame Buffer Conversion" hack by lightningterror - This hack enables 4-bit and 8-bit textures to be converted on the CPU instead of the GPU. It is used to fix various effects that are currently broken or not rendered properly in D3D renderers. This allows PS2 games to skip the delays as they were before, but for PSX games to use the delays, which are necessary for memory card interaction.Įxtend "Preload Frame Data" support to Direct3D by lightningterror - This hack allows for the "Preload Frame Data" (that is currently present in the OpenGL renderer) to be used in D3D renderers. Modifying the existing preprocessor based SIO interrupts to instead work based on the running game's type (PSX/PS2).Adds a checkbox to the memory card creation screen allowing PSX cards to be created, as well as the logic for writing in to the empty card.This change adds/enhances the following additions: More details on that addition can be found here! In addition, a hack has been added that allows PCSX2 to "view" PSX memory cards as a Pocketstation to fix compatibility with certain PSX games such as Final Fantasy VIII. Originally PSX memory card creation was not possible through the emulator and games could not see when a memory card was inserted. PSX: Memory card support by RedPanda4552 Here are the highlighted changes that we hope will strike your fancy Of course there are other changes not mentioned in the report as well so progress is still moving along Happy New Year to everyone from the PCSX2 team, we wish you the best for the new year, with lots of PCSX2 gaming playing your favorite classics Onto the news!Ī bit later than expected, here is the Q3 & Q4 2017 progress report.
#Pcsx2 screen tearing update
Bositman has posted an update regarding the PS2 emulator for Windows PCSX2:
